The graphics are very pixelated except from the final boss, but it’s not too jarring and almost every level looks different. The music is pretty good. I liked how it will sometimes change to fit the narrative, like when you fall in the sewers near the beginning. You don’t see this very often. The controls feel a bit slippery, though it doesn’t get too annoying or unfair. Apparently, you can get a spade in every level by completing it without dying, as well as a heart for not killing any enemies (unless they have a crossed out heart on them) but this is never explained. It’s not that hard to figure out, but since you went through the trouble of adding these features and an extra scene at the end for getting everything, you might as well make it clear to players.